In this game, you take on the role of Hansel. You and your sister find yourselves tied up in a witch’s house. This witch feeds on children! You have to find a way to escape!
The Twelve Dancing Princesses (and that Other Guy)
“The Twelve Dancing Princesses (and that Other Guy)” is my satirical take on a classic fairy tale. I wanted to interrogate the problematic themes and tendencies that often go unaddressed in the tales themselves. What would a fairytale be without the flowery language intent on masking rather sinister undercurrents? Would the story be different if the ‘hero’ were a perfectly average guy? This modern take hopes to provide social commentary concerning these questions and the original’s general narrative. Onward!
The Tragic Tale of Hansel and Gretel
The Tragic Tale of Hansel and Gretel is a retelling of the classic fairy tale Hansel and Gretel. See the world through Hansel and Gretel’s eyes as you explore and solve puzzles to make it through the story. Will Hansel and Gretel become a witch’s snack or will they manage to make it back home?
Life in the Coronavirus Pandemic
Life in the Coronavirus Pandemic tells the story of what life is like during a pandemic from the point of view of a Davidson student and explains how the world has reacted to the pandemic.
Infection by Hope Carpenter
https://hcarp.itch.io/infection
Walking home one day in New York, you experience an interesting encounter with a homeless man on the sidewalk. That chance encounter and other decisions will lead to a world eerily reminiscent of the world we live in today. Choose wisely on Infection.
The Tale(s) of Rumpelstiltskin
The Tale(s) of Rumpelstiltskin is a Twine-based adaptation of the classic fairy tale, Rumpelstiltskin. This version tells the story from four different perspectives: the miller, the miller’s daughter, the king, and Rumpelstiltskin. Find out the thoughts, feelings, and inner motivations of each character in this interactive and immersive work!
A Pandemic Love Story
A Pandemic Love Story is a modern retelling of Rapunzel with a twist. Will you be able to find love in such a grim time? Let your hair down and see what happens!!
Beanstalks and Giants
Remember the fairytale Jack and the Beanstalk? Well, this is nothing like it. You will be playing the role of the Giant in hopes of making sure your life and success are not torn down by Jack Beanstalk. Choose wisely or you will regret your outcome! Beanstalks and Giants takes place in the current day in age with Mr. Miles Giant trying to control how crazy his life has gotten since Jack Beanstalk has arrived. He just wants what’s best for him and his family, but will everything be placed on the line?
Let Me Tell You How Rumplestiltskin Really Went
Let Me Tell You How Rumplestiltskin Really Went is a modern re-telling of the Grimm Brothers’ original Rumpelstiltskin. Through the narrative lens of the miller’s daughter and potential soon-to-be queen, we explore her life inside the castle chamber and beyond looking out for the moments where we might meet the hob-goblin himself, get into some dangerous situations, live happily ever after, or run away forever.
Reflective Post
I enjoyed writing blog posts. I think it became such an habit that I even considered creating a blog section to my website, where I can write in two different languages – English and Turkish. Most of the content that we talk about is available in English, but I doubt that is the case for Turkish. I indeed drafted a blog post about how someone could use the Snapchat map to figure out where you live as almost all of us are at home. This is really disturbing.
Looking back at what I learned and wrote about in this class, I explore a variety of concepts. In my first blog post, I built top of my understanding of decaying media. I was critical about all web-based art and literature becoming obsolete, and I explored how we can make these works eternal. Although my direction was to take all these games to some sort of a virtual reality version, it is also possible that every single platform we will create or created will become obsolete some point. I asked the following valid questions that I still don’t have answers to: “Would these kinds of revisions be welcomed by the creator of early hypertext pieces? Would the authors feel the need to revise their work to keep the authenticity of their stories? Is there even a need to revise and revisit these literary pieces?”
In my second blog post, I dived more into Twine, an open-source platform for text-based game creation. Twine has been a good fellow in the COVID-19 quarantine not only in this class, but also in Gender and Technology as well. In this blog post, I appreciate the rebellious nature of Twine as it has challenged the traditional practices of publishing computer games. One question I raised in this blog post was that although Twine games included a wide range of topics such as mental health, they have not taken the approach to guide you how to solve these issues.
As we discussed the importance of Flash Player for web-based electronic literature, my third blog post discussed how my understanding of this platform changed. I report in this blog post that “for me, Flash was just a tool for eye candy and games, but now I also consider it as a medium for kinetic poetry.”
In my final blog post, I discussed the faulty Manovich argument that narratives and databases are enemies. I rather posed an important question: “Isn’t it fair to argue then that databases and narratives are allies rather than enemies when we look at it outside of the modern media and information technologies?”
Looking back on my progress throughout the semester, it is amazing to see how much I learned and grew. My desire to create and be a part of the electronic literature has grown. I am excited to tell different stories as new platforms come into play.