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Interactive Digital Narratives

FMS 321 (Fall 2016)

Category: femme

Femme Aesthetics & Space in Cibele

It was totally refreshing to see a character in a game whose online experience more closely resembled my own. Online space is often seen through

It was totally refreshing to see a character in a game whose online experience more closely resembled my own. Online space is often seen through
Author Violet DegnanPosted on December 14, 2016Categories femininity, femme, Game Log 3, ms male character, woman gamers

Course Documents

  • Guidelines
  • About FMS 321
  • Calendar
  • Intro to Game Logs
  • Lab 2 (Narrative Architecture)
  • Lab 3 (Vintage Games)
  • The “Missing” Chapter
  • Lab 4 (Doing Things)
  • Lab 5 (Timeline)
  • Lab 6 (Changing the Game)
  • Final Project

Tags

  • Anita Sarkeesian
  • Bioshock
  • Britney Spears American Dream
  • Broken Age
  • Casual
  • Casual Game
  • Chell
  • Choice
  • Dragon Age
  • Fallout 4
  • Feminism
  • FMS 321
  • FPS
  • game
  • Game 1
  • Game 2
  • Game 3
  • Game Log
  • game log 1
  • Game Log 2
  • Game Log 3
  • Game Logs
  • Gender
  • GLaDOS
  • Ian Bogost
  • identity
  • immersion
  • Jesper Juul
  • Lara Croft
  • magic circle
  • Metal Gear Solid V
  • music
  • narrative
  • Narratives
  • Pokemon
  • Portal
  • Protagonist
  • PS4
  • puzzle
  • race
  • ratchet and clank
  • RPG
  • Skyrim
  • The Last Of Us
  • the walking dead

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