Reflection

After going through my blog posts, I noticed that I wrote about the digital literature we studied in relation to other topics we discussed in class and my own experiences. One common theme I noticed in some of my blog posts is how electronic literature compares to printed literature. Digital literature allows for much more interactivity and outcomes that printed literature cannot. On the other hand, printed storytelling offers more detailed storytelling. I also wrote about my reactions to certain games, such as Shade and Bury me, my Love. With Shade, I was unable to find the right commands to move forward in the game. I was relying on trial and error but was unable to explore my surroundings more, such as get a glass of water. On the other hand, I enjoyed Bury me, my Love because it felt like you were actually texting someone on your phone. The story’s dialogue was natural and the use of photos and emojis made the game feel personal.

My understanding of electronic literature changed significantly from the start of the semester. Before this class, I was not familiar with electronic literature at all. As I learned more about electronic literature over the course of the semester, my blog posts included more references to topics we discussed in class such as the uncanny and the sublime as well as combinatory poetics. Instead of simply stating my reaction to a game, my posts included more connections to broader themes as the semester progressed.

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