What happens when the reader takes control of the story? What can variable and mutable literature do that static narratives cannot?
Monday, January 27 (Week 3)
- Rettberg, “Hypertext Fiction” (chapter 3) from Electronic Literature, pp. 54-72
- Jorge Luis Borges, “The Garden of Forking Paths” and “The Book of Sand” from Collected Fictions, pp. 119-128 and 480-483
- Judy Malloy, Uncle Roger (1986-1988 / 1995)
- John McDaid, Uncle Buddy’s Phantom Funhouse (1993)
- In class: Tully Hansen, Writing
- Blog (Round 1): Group C
Wednesday, January 29
- Rettberg, “Hypertext Fiction” (chapter 3) from Electronic Literature, pp. 73-86
Peter Rabinowitz, “Rules of Reading” from Before Reading (1987), pp. 42-46- Olia Lialina, My Boyfriend Came Back from the War (1996)
- Shelley Jackson, My Body—A Wunderkammer (1997)
J.R. Carpenter, The Gathering Cloud (2016)- Blog (Round 1): Group D
Friday, January 31
- Rettberg, “Interactive Fiction and Other Gamelike Forms” from Electronic Literature, pp. 87-104
- Adam Cadre, “Photopia” (1998)
- Emily Short, “Galatea” (2000)
- In-Class: Victor Gijsbers, “The Baron” (2006)
- Blog (Round 1): Group E
Monday, February 3 (Week 4)
- Matthew Kirkpatrick, A Moment Ago and The Silent Numbers (2013), along with the brief explanation of each work
- CYOA Project Due (EOD Tuesday, February 4)
Wednesday, February 5
- Andrew Plotkin, “Shade” (2000)
- Jeremy Douglass, “Enlightening Interactive Fiction: Andrew Plotkin’s Shade” from Second Person: Role-Playing and Story in Games and Playable Media (2007), pp. 129–136
- Blog (Round 2): Group A
Friday, February 7
- Catch-up day: more on “The Baron” and “Shade”
- Blog (Round 2): Group B
Monday, February 10 (Week 5)
- Rettberg, “Interactive Fiction and Other Gamelike Forms” from Electronic Literature, pp. 104-109
- Carolyn Petit, “Power to the People: The Text Adventures of Twine” from GameSpot (2013)
- Anna Anthropy, Queers in Love at the End of the World (2016)
- Abigail Corfman, 16 Ways to Kill a Vampire at McDonalds (2016)
- Michael Lutz, My Father’s Long, Long Legs (2015) (mouse required, audio too)
- Blog (Round 2): Group C
Wednesday, February 12
- Astrid Dalmady, Cactus Blue Hotel (2016)
- Stephen Granade, Will Not Let Me Go (2017)
- Litrouke, Please Answer Carefully (2019)
- Anastasia Salter, “Playing at Empathy: Representing and Experiencing Emotional Growth Through Twine Games” (2016)
- Introduction of Final Project
- Blog (Round 2): Group D
Friday, February 14
- Porpentine, howling dogs (2012) (And after thoroughly playing the game, read Emily Short’s review)
- Pierre Chevalier, Destroy / Wait (2013)
- Furkle, Spy Intrigue (2015) [Play at your own pace, don’t worry about finishing it for class]
- Sam Kabo Ashwell, “A Bestiary of Player Agency” from These Heterogenous Tasks (2014)
- Blog (Round 2): Group E
Header: Labyrinth Photo by Maksym Kaharlytskyi on Unsplash