{"id":80,"date":"2018-01-18T22:43:01","date_gmt":"2018-01-19T03:43:01","guid":{"rendered":"http:\/\/courses.digitaldavidson.net\/games18\/?page_id=80"},"modified":"2018-04-18T09:01:01","modified_gmt":"2018-04-18T13:01:01","slug":"game-logs","status":"publish","type":"page","link":"https:\/\/courses.digitaldavidson.net\/games18\/game-logs\/","title":{"rendered":"Game Logs"},"content":{"rendered":"<h2>Rationale<\/h2>\n<p>Our game log assignment is inspired by a study about the value of blogging about games, published in the <em>International Journal of Learning and Media <\/em>(<a href=\"http:\/\/www.mitpressjournals.org\/doi\/abs\/10.1162\/ijlm_a_00063\">Zagal and Bruckman 2011<\/a>). The researchers Jose Zagal and Amy Bruckman argue that writing repeatedly about the same game in an online community can help players understand games more deeply on multiple levels, including:<\/p>\n<ul>\n<li>understanding videogames as cultural artifacts that circulate widely in the world;<\/li>\n<li>understanding individual videogames within a network of other games and genres;<\/li>\n<li>understanding the dynamic between videogames and the technological platforms on which they\u2019re played; and<\/li>\n<li>understanding how videogames are structured, patterned, and designed\u2014and how to make sense and interpret those structures and patterns<\/li>\n<\/ul>\n<p>Furthermore, Zagal and Bruckman find that blogging about games:<\/p>\n<div class=\"su-quote su-quote-style-default\">\n<ol>\n<li class=\"su-quote-inner su-clearfix\">improves enjoyment of video games;<\/li>\n<li class=\"su-quote-inner su-clearfix\">provides a vehicle for expression, communication, and collaboration; and<\/li>\n<li class=\"su-quote-inner su-clearfix\">facilitates deeper understanding of video games (14)<\/li>\n<\/ol>\n<\/div>\n<h2>What to Write about<\/h2>\n<p>Each entry on your game log should be about 300-400 words. Record tentative ideas, interpretations, and surprising observations. Make connections among and between the multiple levels described above. Analyze narrative and formal elements and the interplay between the two. Apply theories that come from our own readings or that you\u2019ve encountered in other classes at Davidson.<\/p>\n<h2>What Not to Write About<\/h2>\n<p>Don\u2019t write a game review. Don\u2019t focus on the game\u2019s difficulty. Or how &#8220;fun&#8221; it is. Avoid the language of marketing.\u00a0Don\u2019t\u00a0write about the game as if your goal is to persuade or dissuade someone from playing it.<\/p>\n<h2>Where to Write<\/h2>\n<p>You will create your game log on your <a href=\"https:\/\/domains.davidson.edu\/\">Davidson Domain<\/a>,\u00a0where you will create a new WordPress blog devoted specifically to FMS 321. If you&#8217;re new to Davidson Domains, here&#8217;s a short <a href=\"https:\/\/youtu.be\/Ov4lu0I0FHc\">video introduction<\/a>. After you have a domain and blog set up, share the URL with me.<\/p>\n<h2>Game Log Procedure<\/h2>\n<p>The general procedure is this: you\u2019ll play three games (PC\/console, casual, your choice) independently this semester, with at least three 30-minute sessions for each game. After each 30-minute session, you\u2019ll write in your game log, as described above.<\/p>\n<p>The stakes for each successive post increase as follows:<\/p>\n<ol>\n<li>The first post for each game is totally <strong>open-ended<\/strong>.<\/li>\n<li>The second post for each game aims to <strong>connect<\/strong> the game to other ideas you\u2019ve encountered in this class or others.<\/li>\n<li>The third post requires actively digging around for some new <strong>research<\/strong> or insights about the game or any phenomena connected to the game. Include a link and a citation for this research. Some possible sources include <a href=\"http:\/\/gamestudies.org\/1702\"><em>Game Studies<\/em><\/a>, <a href=\"http:\/\/journals.sagepub.com\/home\/gac\">Games and Culture<\/a>, and <a href=\"http:\/\/press.etc.cmu.edu\/index.php\/publication-tag\/well-played\/\"><em>Well Played<\/em><\/a>.<\/li>\n<\/ol>\n<p>With every entry be sure to do the following:<\/p>\n<ul>\n<li>Give your post <strong>a snappy descriptive title<\/strong>. Please don&#8217;t include your own name in the title.<\/li>\n<li>Use <strong>screencaps and other media<\/strong> to illustrate what you&#8217;re writing about. Use captions to contextualize your media.<\/li>\n<li>Use the <strong>tags<\/strong> in WordPress to tag your post with the game that you\u2019re playing and any other useful keywords (such as the game\u2019s genre, platform, other games you mention, etc.)<\/li>\n<li>Also use <strong>tags<\/strong> to specify whether your entry is for <em>Console<\/em>, <em>Casual<\/em>, or <em>Free Choice.\u00a0<\/em><\/li>\n<\/ul>\n<h2>Sharing<\/h2>\n<p>There are three checkpoints this semester:<\/p>\n<ol>\n<li>By<strong> Friday, February 2,<\/strong> you need to have posted the first game log for each of the three games.<\/li>\n<li>By<strong> Friday, March 2,<\/strong> you need to have posted the second game log for each of the three games.<\/li>\n<li>By <strong>Friday, April 13,<\/strong> you need to have posted the third game log for each of the three games.<\/li>\n<li>By <strong>Monday, April 23,<\/strong> your final, reflective blog entry is due.<\/li>\n<\/ol>\n<p>At each checkpoint, I will ask you which of your three posts you want to share with the rest of the class. I will repost that entry on our class blog. To be clear: I will read and grade all of your game log entries, but <em>one post<\/em> from each round will appear on our course site as a &#8220;featured&#8221; post.<\/p>\n<h2>Reflective Post<\/h2>\n<p>As April 23 approaches, spend some time reading through your classmates\u2019 game log entries. Explore by author, tag, or category. Try to get a handle on what themes other people write about, what they notice, what connections they make to our course material, what outside resources they pull in. Then in an approximately 300-400 word post on your own blog, write a reflection on what you find. Link back to at least 5 specific blog posts by other FMS 321 students. Emphasize (friendly) questions you have for other people, how these posts shift your own thinking about games, and how the ideas in these posts are worth revisiting.<\/p>\n<h2>Game Lab<\/h2>\n<p>The Game Lab is located in the south basement in Chambers, across from Studio M. Within the lab is a videogame station with a PS2, PS3, PS4, and Xbox One. There&#8217;s also a PC with Steam and a few games installed.<\/p>\n<p>You can borrow games from the lab to play. These games are college property and should be treated the same as a library book. If you want to take the game out of the lab, please tell me. Otherwise, keep the games in the lab. The games on reserve include:<\/p>\n<p>PS2: <em>Half-Life<\/em>, <em>Final Fantasy X<\/em>, <em>Kingdom Hearts<\/em><\/p>\n<p>PS3: <em>Bayonetta<\/em>, <em>Bioshock<\/em>, <em>Bioshock 2<\/em>, <em>Ico<\/em>, <em>Portal 2<\/em>, <em>Red Dead Redemption,<\/em>\u00a0<em>Shadow of the Colossus, Skyrim<\/em><\/p>\n<p>PS4: <em>Call of Duty: Black Ops<\/em>, <em>Fallout 4<\/em>, <em>Grand Theft Auto 5<\/em>, <em>The Last of Us, Life is Strange, <\/em><em>Metal Gear Solid V<\/em>, <em>Tomb Raider, Horizon Zero Dawn<br \/>\n<\/em><\/p>\n<p>In addition, I am willing to loan out some classic PS2 games from my personal collection, including <em>Rez<\/em>, <em>Primal<\/em>, <em>Psychonauts<\/em>, <em>God of War<\/em>, <em>Katamari Damacy<\/em><\/p>\n<h2>Evaluation<\/h2>\n<p>I\u2019ll evaluate individual entries on your game log according to this rubric:<\/p>\n<p><strong>3 \u2013 Exceptional<\/strong>. The entry is <em>readable<\/em>, with clearly expressed ideas. It\u2019s <em>thought-provoking<\/em>, going beyond what we talked about in class or what you\u2019ve discussed in previous entries. It\u2019s <em>connective<\/em>, making connections to material from this class, other classes, other games or texts, or historical or contemporary events and culture. It&#8217;s <em>media-rich<\/em>, using relevant images, video, or audio to complement your writing. Finally, it\u2019s <em>progressive<\/em>, in the sense that it moves your thinking about this game\u2014or other games\u2014forward.<\/p>\n<p><strong>2 \u2013 Good. <\/strong>The entry is readable but lacks full development of new ideas. Instead of thought-provoking, it\u2019s predictable. Fewer connections are made between the game and other material or phenomena. There&#8217;s no media, or if there is, it&#8217;s disconnected or gratuitous.<\/p>\n<p><strong>1 \u2013 Insufficient. <\/strong>The entry retreads previous posts or discussions without adding anything new. It\u2019s mostly description or summary, without consideration of alternative perspectives.<\/p>\n<p><strong>0 \u2013 No Credit. <\/strong>The entry is missing or late.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Rationale Our game log assignment is inspired by a study about the value of blogging about games, published in the International Journal of Learning and Media (Zagal and Bruckman 2011). The researchers Jose Zagal and Amy Bruckman argue that writing repeatedly about the same game in an online community can help players understand games more &#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-80","page","type-page","status-publish","hentry"],"jetpack_shortlink":"https:\/\/wp.me\/P9xw5i-1i","jetpack_likes_enabled":true,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/courses.digitaldavidson.net\/games18\/wp-json\/wp\/v2\/pages\/80","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/courses.digitaldavidson.net\/games18\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/courses.digitaldavidson.net\/games18\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/courses.digitaldavidson.net\/games18\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/courses.digitaldavidson.net\/games18\/wp-json\/wp\/v2\/comments?post=80"}],"version-history":[{"count":8,"href":"https:\/\/courses.digitaldavidson.net\/games18\/wp-json\/wp\/v2\/pages\/80\/revisions"}],"predecessor-version":[{"id":748,"href":"https:\/\/courses.digitaldavidson.net\/games18\/wp-json\/wp\/v2\/pages\/80\/revisions\/748"}],"wp:attachment":[{"href":"https:\/\/courses.digitaldavidson.net\/games18\/wp-json\/wp\/v2\/media?parent=80"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}