{"id":638,"date":"2020-04-01T03:42:30","date_gmt":"2020-04-01T03:42:30","guid":{"rendered":"https:\/\/courses.digitaldavidson.net\/elit20\/?p=638"},"modified":"2020-04-01T03:42:30","modified_gmt":"2020-04-01T03:42:30","slug":"perspectives-and-agency-in-her-story","status":"publish","type":"post","link":"https:\/\/courses.digitaldavidson.net\/elit20\/2020\/04\/01\/perspectives-and-agency-in-her-story\/","title":{"rendered":"Perspectives and Agency in Her Story"},"content":{"rendered":"<p><span style=\"font-weight: 400\">Last class, we discussed the various roles that players can have when interacting with interactive fiction. In <\/span><i><span style=\"font-weight: 400\">Her Story, <\/span><\/i><span style=\"font-weight: 400\">I would argue that the player&#8217;s role would be categorized as a foil. In her blog post, &#8220;<\/span><a href=\"https:\/\/emshort.blog\/2011\/05\/03\/an-alternative-taxonomy-for-interactive-stories\/\"><span style=\"font-weight: 400\">An Alternative Taxonomy for Her Story<\/span><\/a><span style=\"font-weight: 400\">&#8220;, Emily Short describes this role as &#8220;the player-character\u2019s interactions with the real protagonist serve to reveal and\/or develop her character, but our own character remains something of a cipher.&#8221; In <\/span><i><span style=\"font-weight: 400\">Her Story, <\/span><\/i><span style=\"font-weight: 400\">the player\u2019s goal is to figure out the role of a woman suspect in the murder of Simon. Unlike many other interactive fiction pieces we\u2019ve looked at, in <\/span><i><span style=\"font-weight: 400\">Her Story, <\/span><\/i><span style=\"font-weight: 400\">the player serves as a third-person looking in. I imagined myself as a detective trying to pull information out of someone who wanted to trick me. <\/span><i><span style=\"font-weight: 400\">Her Story<\/span><\/i><span style=\"font-weight: 400\"> as a game relies on the player not having all of the information. If it was told through the suspect\u2019s perspective, I\u2019d assume the focus would shift from trying to figure out the story to trying to successfully confuse the interrogator, making <\/span><i><span style=\"font-weight: 400\">Her Story <\/span><\/i><span style=\"font-weight: 400\">\u00a0a completely different game.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400\">Another unique aspect of <\/span><i><span style=\"font-weight: 400\">Her Story <\/span><\/i><span style=\"font-weight: 400\">is the user interface and how the form mirrors its content. As I went through the videos, it was clear that there was a detailed investigation occuring. The player has to work through a computer database where the questioning of the suspect has been stored. As a detective, when there is a mystery, the instinct is to continue digging for evidence. One thing that particularly stood out to me was how players were limited to 5 entries &#8211; even if their \u201csearch term\u201d resulted in more entries. This is part of the rule of significance, which is one of the rules of reading we spoke about earlier this semester. The rule of significance is interpreting the things you notice. Limiting the player to only 5 entries per \u201csearch term\u201d ensures that the reader continues to search the database. Not only that, it increases the interactivity with the player. For me, this limitation motivated me more to continue searching through the database. Another example of the rule of significance are the dates on the video. By providing the player with this information, it allows the player more agency to put together the story of the suspect.\u00a0<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Last class, we discussed the various roles that players can have when interacting with interactive fiction. In Her Story, I would argue that the player&#8217;s role would be categorized as a foil. In her blog post, &#8220;An Alternative Taxonomy for Her Story&#8220;, Emily Short describes this role as &#8220;the player-character\u2019s interactions with the real protagonist &#8230;<\/p>\n","protected":false},"author":261,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_post_was_ever_published":false},"categories":[13],"tags":[],"class_list":["post-638","post","type-post","status-publish","format-standard","hentry","category-group-b"],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/courses.digitaldavidson.net\/elit20\/wp-json\/wp\/v2\/posts\/638","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/courses.digitaldavidson.net\/elit20\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/courses.digitaldavidson.net\/elit20\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/courses.digitaldavidson.net\/elit20\/wp-json\/wp\/v2\/users\/261"}],"replies":[{"embeddable":true,"href":"https:\/\/courses.digitaldavidson.net\/elit20\/wp-json\/wp\/v2\/comments?post=638"}],"version-history":[{"count":1,"href":"https:\/\/courses.digitaldavidson.net\/elit20\/wp-json\/wp\/v2\/posts\/638\/revisions"}],"predecessor-version":[{"id":639,"href":"https:\/\/courses.digitaldavidson.net\/elit20\/wp-json\/wp\/v2\/posts\/638\/revisions\/639"}],"wp:attachment":[{"href":"https:\/\/courses.digitaldavidson.net\/elit20\/wp-json\/wp\/v2\/media?parent=638"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/courses.digitaldavidson.net\/elit20\/wp-json\/wp\/v2\/categories?post=638"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/courses.digitaldavidson.net\/elit20\/wp-json\/wp\/v2\/tags?post=638"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}