{"id":332,"date":"2020-02-12T03:53:33","date_gmt":"2020-02-12T03:53:33","guid":{"rendered":"https:\/\/courses.digitaldavidson.net\/elit20\/?p=332"},"modified":"2020-02-12T04:00:23","modified_gmt":"2020-02-12T04:00:23","slug":"glitches-and-graphic-empathy-in-twine-games","status":"publish","type":"post","link":"https:\/\/courses.digitaldavidson.net\/elit20\/2020\/02\/12\/glitches-and-graphic-empathy-in-twine-games\/","title":{"rendered":"Glitches and Graphic Empathy in Twine Games"},"content":{"rendered":"<p><span style=\"font-weight: 400\">Litrouke\u2019s \u201c<a href=\"https:\/\/litrouke.itch.io\/please-answer-carefully\">Please Answer Carefull<\/a>y\u201d draws our attention to the act of seeing&#8212; the flashes of screen that make the reader feel as if their own eyes were betraying them, calls attention to the process of reading itself. One of the most profoundly broadening aspects of Twine games as Anastasia Salter points out in her article \u201cPlaying at Empathy\u201d is there \u201cimmersive\u201d capacity that allows a true conflation of reader\/character\/POV (Salter 1) . I think this is most true in \u201cPAC\u201d for it, more than the other games, blurs the line between text and device seamlessly through its format as a questionnaire&#8211;a pop up survey you might see scrolling on the very device you play the game on.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">Particular to this Twine game are its glitches which are the earliest sign that the questionnaire is not as it appears. These glitches become a full on hacking of the survey as it is revealed to be a sort of digital entrapment from a distant stalker. What is perhaps the most unnerving, and true to the experience of stalking is the way in which the game initially makes us distrust our own vision, and our own choices, through the employment of these glitches. There\u2019s a theme\u00a0 of gaslighting that Litrouke is clearly tapping into through this manipulation of medium. As readers we are made to question our own vision? Did we <\/span><i><span style=\"font-weight: 400\">really<\/span><\/i><span style=\"font-weight: 400\"> see that? Or is our mind just playing tricks on us?\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">The sound effects egg this on, as our eyes are glued to the screen we\u2019re made to feel suddenly entrapped in our surroundings. I\u2019m interested to see how other members of the class felt about this game, specifically in regards to gender lines.\u00a0\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">In this regard, I wonder how empathy can become more complicated by interactivity. I\u2019m reminded of Saidiya Hartman\u2019s <em>Scenes of Subjection<\/em> which addresses the complication of empathy in slave narratives written by white abolitionists, and how their attempt to embody empathy was more complicated than the parameters of good intentioned activism&#8211;an in fact resulted in a promulgation of graphic\u00a0 trauma. In Twine games where for example we are asked to immerse ourselves in potentially problematic, racist, traumatic, etc subject matter, what is the effect of such immersion and interactivity? What are we, as reader\/players, enacting? Salter talks about Twine games in relation to their capacity to enable &#8220;emotional growth&#8221; and &#8220;experimentation&#8221; but are such games always spaces for the positive processing of such emotions (Salter 2-3)?\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">What, if anything, are we forced to experience more viscerally than we\u2019d like to in such games?\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p>Work Cited:<\/p>\n<p><a href=\"https:\/\/litrouke.itch.io\/please-answer-carefully\">&#8220;Please Answer Carefully&#8221;<\/a> by Litrouke<\/p>\n<p>Hartman, Saidiya V.\u00a0<i>Scenes Of Subjection: Terror, Slavery, And Self-making In Nineteenth-century America<\/i>. New York : Oxford University Press, 1997. Print.<\/p>\n<p>Salter, Anastasia. \u201cPlaying at empathy: Representing and experiencing emotional growth through Twine games.\u201d\u00a0<em>2016 IEEE International Conference on Serious Games and Applications for Health (SeGAH)<\/em>\u00a0(2016): 1-8.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Litrouke\u2019s \u201cPlease Answer Carefully\u201d draws our attention to the act of seeing&#8212; the flashes of screen that make the reader feel as if their own eyes were betraying them, calls attention to the process of reading itself. One of the most profoundly broadening aspects of Twine games as Anastasia Salter points out in her article &#8230;<\/p>\n","protected":false},"author":238,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_post_was_ever_published":false},"categories":[15],"tags":[],"class_list":["post-332","post","type-post","status-publish","format-standard","hentry","category-group-d"],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/courses.digitaldavidson.net\/elit20\/wp-json\/wp\/v2\/posts\/332","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/courses.digitaldavidson.net\/elit20\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/courses.digitaldavidson.net\/elit20\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/courses.digitaldavidson.net\/elit20\/wp-json\/wp\/v2\/users\/238"}],"replies":[{"embeddable":true,"href":"https:\/\/courses.digitaldavidson.net\/elit20\/wp-json\/wp\/v2\/comments?post=332"}],"version-history":[{"count":4,"href":"https:\/\/courses.digitaldavidson.net\/elit20\/wp-json\/wp\/v2\/posts\/332\/revisions"}],"predecessor-version":[{"id":336,"href":"https:\/\/courses.digitaldavidson.net\/elit20\/wp-json\/wp\/v2\/posts\/332\/revisions\/336"}],"wp:attachment":[{"href":"https:\/\/courses.digitaldavidson.net\/elit20\/wp-json\/wp\/v2\/media?parent=332"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/courses.digitaldavidson.net\/elit20\/wp-json\/wp\/v2\/categories?post=332"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/courses.digitaldavidson.net\/elit20\/wp-json\/wp\/v2\/tags?post=332"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}