{"id":622,"date":"2017-02-21T08:51:03","date_gmt":"2017-02-21T08:51:03","guid":{"rendered":"http:\/\/courses.digitaldavidson.net\/dig215\/?p=622"},"modified":"2017-02-21T08:51:03","modified_gmt":"2017-02-21T08:51:03","slug":"rambo-vs-call-of-duty","status":"publish","type":"post","link":"https:\/\/courses.digitaldavidson.net\/dig215\/2017\/02\/21\/rambo-vs-call-of-duty\/","title":{"rendered":"Rambo vs. Call of Duty"},"content":{"rendered":"<p>I should start off by saying that I am more than \u00a0little biased when it comes to video games and their popular perception. I have been in love with video games from the day i first picked up a Nintendo 64 controller, and that love has continued to this day (at the expense of my bank account and social life). So, whenever I read commentary or criticism like that of Kocurek, I tend to get a little defensive. Okay. With that out of the way, on to my actual post.<\/p>\n<p>One question I had when reading the article was what about movies? It seems to me there is a difference in perception as to how we judge violence in movies versus violence in video games. Why is it okay for Bruce Willis or Tom Cruise to kill\/injure\/generally maim wave after wave of generic &#8220;bad guys&#8221; in action movies, yet it&#8217;s not okay when I do it at home on the couch? We don&#8217;t question any of that. We just assume they&#8217;re &#8220;bad guys&#8221;, because obviously they&#8217;re somehow working for the antagonist. The level of violence and bloodshed is still there, sometimes even more so, but because it&#8217;s in a movie, not a video game, it&#8217;s somehow more acceptable. Here&#8217;s a video showing Sylvester Stallone&#8217;s killcount in the fourth Rambo movie (I know, I thought they stopped at three too):<\/p>\n<p><a href=\"https:\/\/www.youtube.com\/watch?v=huejDD4znaE\" class=\"autohyperlink\">www.youtube.com\/watch?v=huejDD4znaE<\/a><\/p>\n<p>As you can see, bloodshed is not unique to video games. So why the focus on them? One obvious answer is the factor of player choice. Instead of being a passive audience, gamers (a term I really dislike, but that&#8217;s another discussion) make conscious, active decisions that directly affect the game world. When you play a game like Call of Duty or Halo, you quite literally make the decision as to whether or not to pull the trigger. In that regard, I can see why people might have reservations about allowing young children to play particularly violent games. Yet as Peter mentioned in his post <a href=\"http:\/\/courses.digitaldavidson.net\/dig215\/2017\/02\/21\/theres-always-the-power-button\/\">here<\/a>, is that the child&#8217;s fault? There is already a rating system in place for video games, much like the one for movies, and you can&#8217;t legally buy a &#8220;Rated M&#8221; game (the equivalent of a rated R film) without showing ID. Kids will always want to play what&#8217;s cool or new, but isn&#8217;t it the parents&#8217; job to filter and decide what content is suitable for their children?<\/p>\n<p>I stated this at the beginning of the post, but I&#8217;m obviously pretty biased here. To me, the notion that playing first-person shooter games when I was younger (or even playing them now) somehow has caused me to become more violent in real life is ludicrous. I play NBA 2k and Madden NFL, I don&#8217;t suddenly become a better athlete; I play car racing games, I don&#8217;t break 100 mph on the way to Chipotle. To me, Kocurek&#8217;s article felt like it was written specifically to scare suburban soccer moms into throwing away their children&#8217;s gaming systems. I&#8217;m exaggerating of course, but at the end of the day what Kocurek calls &#8220;the monstrous&#8221; in video games, I just call &#8220;obstacles&#8221;, or &#8220;part of the plot&#8221;. You have to create some challenge for the player to overcome in order to advance, that&#8217;s the entire point of the medium. Whether it&#8217;s demons in <em>DOOM<\/em>, natives in\u00a0<em>Lego Indiana Jones<\/em>, or zombies in\u00a0<em>Red Dead Redemption<\/em>, I find no difference between the &#8220;bad guys&#8221; in video games and the &#8220;bad guys&#8221; in movies. So why are we only concerned about one of them?<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I should start off by saying that I am more than \u00a0little biased when it comes to video games and their popular perception. I have been in love with video games from the day i first picked up a Nintendo 64 controller, and that love has continued to this day (at the expense of my &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/courses.digitaldavidson.net\/dig215\/2017\/02\/21\/rambo-vs-call-of-duty\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Rambo vs. Call of Duty&#8221;<\/span><\/a><\/p>\n","protected":false},"author":103,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[],"class_list":["post-622","post","type-post","status-publish","format-standard","hentry","category-group-c"],"_links":{"self":[{"href":"https:\/\/courses.digitaldavidson.net\/dig215\/wp-json\/wp\/v2\/posts\/622","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/courses.digitaldavidson.net\/dig215\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/courses.digitaldavidson.net\/dig215\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/courses.digitaldavidson.net\/dig215\/wp-json\/wp\/v2\/users\/103"}],"replies":[{"embeddable":true,"href":"https:\/\/courses.digitaldavidson.net\/dig215\/wp-json\/wp\/v2\/comments?post=622"}],"version-history":[{"count":1,"href":"https:\/\/courses.digitaldavidson.net\/dig215\/wp-json\/wp\/v2\/posts\/622\/revisions"}],"predecessor-version":[{"id":626,"href":"https:\/\/courses.digitaldavidson.net\/dig215\/wp-json\/wp\/v2\/posts\/622\/revisions\/626"}],"wp:attachment":[{"href":"https:\/\/courses.digitaldavidson.net\/dig215\/wp-json\/wp\/v2\/media?parent=622"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/courses.digitaldavidson.net\/dig215\/wp-json\/wp\/v2\/categories?post=622"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/courses.digitaldavidson.net\/dig215\/wp-json\/wp\/v2\/tags?post=622"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}