My Somewhat Confused Approach to Death in the Digital Age

Lord Death is Confused by Cogs-Fixmore

Looking back at my past blog posts, I have a little trouble nailing down a unifying theme that encompasses my posts (other than death in the digital age, that is)–I mean, they ranged topics from Baudrillard’s simulacra (my first post) to radioactive wolves (my final post on the blog before this reflection) after all. The most accurate characterization that I can think of would be that, in writing my posts, I generally intended  to connect experiences I had with other works (often in other media) to our own course material.

But then again, any other student in our class could probably make the same claim; all the same, it is the only one that I feel can apply to my posts. What I can do to a greater capacity is track some of my thinking. I notice that my posts started out concentrating heavily on the intersections between other academic experiences that I have been through. With that first post, I noticed a connection between DIG 215, my documentary film class, and an earlier English class that I felt compelled to explore. Likewise, with my post on “The Yellow Wallpaper,” I found a connection between a favorite English reading in high school that I knew informed A Headful of Ghosts.

But as the semester went on, I realized from our in-class discussions, other blog posts, and Dead Set explicitly themselves that this class offered me the freedom to expand my scope out of the purely academic realm that I was used to, hence the my gradual embrace of the likes of Ghost Hunters, Fallout and the death of Club Penguin.

I can also identify some subjects that I particularly enjoyed writing about and would be interested in exploring. It may just be my inner nerd, but I definitely enjoyed bringing in interactive media (read: video games) into my writing and connecting them with works in other media, especially in my essay for our comparative horror project. I had hoped to integrate a similar mixing of media for our final paper–hoping to use Westworld (2016-) and a game called Soma (2014) to explore the value of artificial life–though I realized it would not be possible given the limits on the assignment. And of course, I would love to continue studying horror films and TV shows, and perhaps even expand into other medium  like comics as well.

Ultimately, I happily found myself covering a wealth of topics that caught my interest and tying them all back into my work for this class–an opportunity that I had never truly encountered before this class.